Push your defense as far as possible in the updated Endless Mode. Difficulty now scales in clearer steps, milestone rewards are bigger, and weekly leaderboard runs are built for long-term survival.
Every week starts a fresh Endless v2 competition. Survive longer, climb higher, and see if you can take the crown before the board resets.
This is the current Endless v2 map layout, drawn from the in-game route. It gives players a quick read on the lane shape before they jump into a run.
The Graveyard is built around repeated bends, mirrored loops, and multiple long vertical stretches. That makes placement and coverage much more important than simply stacking raw damage.
Use this page as a quick reference while balancing or comparing runs. As Endless evolves, this map section can also grow into a full strategy and placement guide.
Diamonds are no longer drip-fed every fixed amount of kills. Endless v2 rewards longer survival through milestone-based payouts only.
Enemy health and speed both scale in predictable steps, making balancing cleaner while still letting late-game runs spiral into real pressure.
Every week is a new race for the top. Survive longer, reach more milestones, and climb the Endless v2 weekly leaderboard.
Diamonds are awarded when you hit specific kill milestones during a run. The longer you survive, the bigger the payout becomes.
Endless v2 is built around survival pressure rather than wave completion.
The goal of Endless v2 is to make the mode easier to read, easier to balance, and more satisfying to grind. Rewards are now more meaningful, while enemy scaling stays transparent and progressively more intense.
Below is the current balancing setup for Endless v2. These values may still be tuned over time as more runs, leaderboard data, and player feedback come in.